David tells us all about the world of game development and publishing going back to the 1990's. We play the latest published title from RT Games: Bendy and the Ink Machine.
as nice as it is I feel for the first part add more lights to look more inviting, but keep the decrepit look to make look more abandoned. ....my first response was" god burne just touch stuff you are walking in a circle."
I remember going to RTX Austin this year and seeing the Henry's desk replica they had in the convention center! I was able to sit in Henry's chair, and that was awesome!
Me: This is the point in Bendy where you realize it's not a happy-go-lucky Disney game.
Burnie ten seconds later: This is the point in Bendy where you realize it's not a happy-go-lucky Disney game.
Dammit Burnie, first you copy his aesthetics and now you copy me word for word.
Burnie mentioned Break Room. That still is one of those shows that I am sad to never have seen any part of it. It sounded incredible, and from what Burnie had said in the past, it would have been awesome. I know there were reasons it didn't get released, but I really wish it had been able to get a chance.
This game is incredible looking, and David Eddings was fascinating to hear from. Great Game Time!
WAIT. YOU'RE RELATED TO THE AUTHOR DAVID EDDINGS!? He's one of my favorite authors; The Belgariad, The Mallorean, Belgarath the Sorcerer, and Polgara the Sorceress are easily my favorite series of books!!!!!!! Edit: His books are what inspired me to start writing.
@Judgefreak This. Was first like "Oh, coincidental name." followed by "Holy crap!" David Eddings was my addiction all through highschool. Pawn of Prophecy was such a chance grab in the library too.
@Wolfwood_RoTFor me it was my shop class teacher bringing in the books to class for his bookshelf and he left me borrow Pawn of Prophecy and I was hooked. 7th grade :D