I would love to explore the concept of a company "cutting off" someone's liscense to a physical copy of a game. I mean, with digital, it's easy, they just suspend or remove an account or something, whether intentionally or by accident. But I don't see how Sony's gonna lock me out of playing my Dark Cloud 2 disk on my PS2. What, are they gonna hire some goons to break down my door and rip it off my shelf?
Look, I get that "own" isn't the technical term for the game cartridges and disks we posses, but aside from making copies and selling them, we can pretty much do whatever the heck we want with them, and no one can reasonably stop us. Some of that gets sacrificed with digitally downloaded games, and even more gets sacrificed with streamed games. Not that I think either of those are necessarilly worse, they're more like trade-offs since they have their own advantages. I just wish people would acknowledge a lot of the immediate and long-term aspects of physical games that being traded away for the perks of the digitally downloaded games (and now, streamed).