Great Show!
Just FYI, I buy physical because my internet connection (Perth, Western Australia) is SO bad that having digital all the time is unfeasible. I'd love to have a digital library just to save space
If you want to save space, you can always buy multi-disc cases. I'm in the process of condensing my movies into DVD cases holding an appropriate amount of discs. Stuff takes roughly 1/5th the space it used to.
Yeah, internet is slow here compared to basically everywhere else.
MICA!!! <3 <3 #FutureBae
Burnie and Mica, two of my favorite people! Too bad there's no Ryan.
Its 11.50 minimum wage in DC as of 2 months ago. Its planned/signed into law to be up to $15 by 2020 or so.
Burnie at 18:50 describes almost everyone i know, students.
all digital all the time 0 physical content is the way to go
I seriously don't see how No Man's Sky hasn't delivered. Other than multiplayer (which he only said you would be aware of other players.) He was deliberately vague to allow people to discover for themselves, and still people couldn't manage their expectations.
As for diversity of planets and flora/fauna, it's as close to random generation as you can get. Did you know that shuffle on your iPhone isn't random? It used to be perfectly random and people imagined patterns, songs from the same album being played back to back, etc. Apple then went back and added rules to ensure that it seemed random to people. So, in my experience with NMS, people are imagining patterns. Seeing similar creatures, planets, biomes. Then how do you explain the rare, totally ridiculous planets? The animals that defy expectations? Just because they're rare, people write them off, just so they can cry about how a game wasn't what they wanted.
I followed NMS from day 1. I have watched every interview from Sean Murray multiple times. I can't see anything that he presented that isn't there. I understand that some people don't want NMS, but that's on you. I don't like Dark Souls. I don't own it, I didn't buy it then beg for a refund. I know what I like, and I like NMS. It's not GTA or Skyrim where I play for hours every day, but it's relaxing. I will watch a video, jump to a system, find new stuff, make some money. Sean Murray said it was a game that he wanted to have simple mechanics that people could pick up and play. You don't have to relearn mechanics and controls. If people claim that the game lacks depth, go play Elite Dangerous.
It's great that you're enjoying the game, but I don't see how you could have really watched the Sean Murray interviews multiple times and not have seen any times where he was talking about things that aren't in the game. YouTube is just chalk full of videos covering the lies/misleadings related to this game, plus theres that whole list on Reddit. Go watch Jim Sterlings video about whether or not Hello games lied about no mans sky. I did not buy or play this game, so I'm not upset or disappointed about anything, but it seems pretty clear to me that this game was falsely advertised.
"It used to be perfectly random" You know that algorithms cannot actually create random choices, right? They are programmed and they use a code to create something that resembles randomness, but it could never have been perfectly random.
On the PC I am totally a digital consumer but for the console I am split. If it is a great deal on the digital marketplace or a smaller / indie game I buy online, otherwise it is physical. Maybe it is just the more old school gamer in me that prefers something physical to something digital. I am the same with books. Sure they might take up room on a shelf but they look nice when you aren't using them.
Seriously, I'm seeing a lot of misinformation. Where did they say you could travel for 4 hours and not find your friends? maybe travel 'for hours.' they never said that there would be multiplayer. Sean Murray always avoided it, all he said was that the you could tell that it was a shared universe, seeing planets and animals discovered and uploaded by players. I feel so bad for him. He is so polite and humble in interviews, trying to offer a game and still allow people to discover it for themselves. I seriously am seeing a bunch of people (not necessarily at RT, but online as a whole, and RT is gleaning from the misinformation) who aren't bright enough to understand what Sean Murray was trying to explain. He never called it minecraft in space. Even though you can literally mine and craft and explore. The gaming community made catchy projections of the game they thought would be cool, instead of looking at what was shown and listening to the creator.
I tend to agree with the whole no refunds after spending more than a couple hours with the game argument; but I think there are two points to be considered when discussing "No Man's Sky" refund situation that could provide a reasonable logic to the refund craze. First, the game as sold expressed not only endless possible content, but to be itself so expansive that it could takes months to experience it in full, therefore if you are a reasonable player you may not be expected to realized that the features you were looking forward to are missing for an extended playtime. That, and secondly, in combination with the complete silence by Hello Games in response to questions about missing features and mechanics and gameplay leaves us with no context for what we paid for versus what we got as consumers and leaves a pretty valid case for asking for a refund.
So, basically, it takes forever to figure out all the stuff that's missing, and once you do, no one is willing to give you any information about why its missing or wither or not you'll ever get what was promised and you originally paid for.
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