BioWare producer Mark Darrah thinks Mass Effect Andromeda didn't get a fair shake with reviewers. PlayStation boss Shawn Layden's issued the company's first comments about Crossplay. Joker actor Jared Leto is joining Team Marvel.
ME: Andromeda was absolutely reviewed correctly. The original trilogy of Mass Effect is my favorite trilogy of all time, ME2 is my favorite game of all time. But Andromeda felt like it was unfinished from an engine perspective, repetitive from a gameplay perspective and boring from a story perspective. Nearly every character was totally one note and unmemorable. I could tell you all sorts of things about Garrus a few hours into my first playthrough of ME1, and I could tell you why Ashley acted the way she did and what laid behind Liara's sheepishness. After 2 playthroughs of ME:A I really can only think that Pee Bee was just rebel Liara and Vetra had a sister.
@RyanSmith5 The reviews were spot on and this guy's just trying to make his CV look less bad. He's got t lat one mouth to feed after all (never mind an expected standard of living to maintain, even if it is beyond his means with Andromeda on said CV).
@RWBYUF1 Hey - it got it's fair shake when they were hyping it and they blew it by overloading what it could possibly achieve and by cutting corners left, right and centre - not just he animations but the alpha and beta testing never mind the QC... apparently the marketing department didn't have any reins held by the programming department and the guys at top (as reported) didn't have a clue about the reality and the image and the level of mismatch - this guy's post suggests the reason was self-denial... hey, we're only human after all... ;)
"fortnites $88 average is higher than AAA titles" I would disagree as AAA titles are technically $100 now. $60 for the "finished" "base" game and $40 for the "DLC" or "expansion pack". AKA here is most of the game while we correct what you dont like and fix it with new content
Every time Disney buys up another company, I just hear the Emperor's theme from Star Wars pop up... (you know, the one with the ominous choir in Ep. VI)
On Mass Effect Andromeda: Having been away at college for the past 4 years, I have pretty much missed out on the entire current generation of games. however, I have recently purchased a PS4 and am looking forward to catching up. One of the games I bought with the console was a $10 copy of MEA. I loved the Shepard trilogy and even though I knew about all the horrible reviews it got, $10 is too good to pass up. Based on the reviews, I honestly expected to play and pretty broken game. I expected the animations to absolutely abysmal, the story to be painfully bland, and the game mechanics to be clunky. I can happily say that for me, NONE of this was true. Sure, every once and a while you get a weird face, but if it is enough to take you out of the game, then you are expecting far too much... The story is new, and I get it, some fanatically hardcore fans wont like the abandonment and disconnect from the original universe. But hey, thats what Andromeda is all about. I was pleasantly surprised at how much better the combat system was over the previous games. It is much faster paced and the inclusion of vertical movement makes the game far more fun and fluid. My only real complaint so far is that decision making mechanic has been greatly reduced and there really doesnt seem to be a need for buying or selling anything. All in all, in my opinion, Mass Effect Andromeda is an all around GREAT game. And the reviews it received were not fair in the slightest.
@Penguin124 Keep in mind that it went through several iterations of patches. I also picked it up after the price drops and found that many of the graphical complaints were lacking. When I dug back some online LPs, it was clear that a lot of it had been patched up. The story bothered me - I'm kinda sick of the humanity saves the day schtick. Individual humans, sure, but of the 4 lead races, only one seems to have their shit remotely together. It wasn't until the back half of the game that you had any reason to feel otherwise.
But the crew... it wasn't nearly as bad as people say. Nobody is Javik, but even Cora's more interesting and complex than Kaiden "I get headaches sometimes but you'll never see it" Alenko. Which might be something people miss: ME3 had an unusually good crew. The returnees were mostly people you'd bonded with already, the weaker of the returnees got far, far, far more fleshed out (Ashley unconscious with a bottle of tequila was more interesting than all of ME1), and the new additions were all excellent. But if you think back to ME1 (where you had to choose between your least favorite and second least favorite characters on who would die) and ME2 (where you started off with the two most boring characters though the overall cast was fairly diverse in the level of appeal), there were huge flaws with the crews you pulled in and I don't feel like MEA is that different from those crews.
And the story's flaws didn't prevent the tale from being gripping. There's issues with driving through this massive open world with nothing to do and skipping all these people you could kill but would be boring... but that's pretty much every RPG these days. Overall... it was a perfectly fine game.
I used to be a massive Bioware fan, owned all their games, hell i even got a mass effect tattoo. That was until Andromeda. When the game came out i was one of the most ardent defenders of it. Far too many critics focused on stuff that was, while annoying and unprofessional not at all make or break stuff. All the shtick about how bad the characters looked or glitches and bugs. Ultimately these aren't what makes a game bad. Most Bethesda games used to look like ass and turned into a bug comparing competition but we still loved them. I played through all of Andromeda and gave it long thought. The thing that made the game flop, the thing that killed my fandom is that it is lazy. The story alternates between cliche and confusing, the characters are mostly fine but stacked up against previous entries seem one dimensional and most critically all semblance of choice was removed. You make one or two choices in the entire game that feel like they have any impact. I have replayed the original trilogy several times and constantly find new hidden things and paths to take. I love to go back and spend time with the characters that felt like they were real, breathing people. Share a joke with Mordin or grab a drink with Garrus. I haven't replayed Andromeda and haven't even felt slightly tempted to. There is no depth, nothing new to discover and no-one really (except maybe peebee) that i want to spend any time with.
But the final indignity, the final slap in the face of all of the fans who bought the game despite the all the other options at launch is the reason that Andromeda was so lazy. The reason it had so many bugs, the reason the story felt half-finished, the reason the multiplayer was literally a reskinned ME3 multiplayer. EA's Bioware pulled the majority of the devs from Andromeda to work on the years late, Destiny-clone no-one asked for, Anthem.
That was the moment that i knew that Bioware was dead and the souless husk that EA turned them into was not worth my time or money anymore.