A developer behind some of BioWare's defining successes is leaving the studio. YouTube has issued channel bans for promoting Twitch channels. We knew there'd be a Thai Cave Rescue movie... but apparently there are TWO in the works!
If that guy hacked the game to bring attention to the fact that there are hackers, he should be called a "white hat hacker" if you need to reference him again. To relate it to a previous comment I made a few days ago, it goes back to the time of black and white TV when spaghetti westerns used to put the good guys in white hats and bad guys in black hacks. Hacking for the greater good would put them in the good guy category.
Yea, if youtube is being an ass about striking channels, then those streamers are likely to never use the service again. I personally have been meaning to upload some stuff but do my streams on twitch, but my schtick would be actual edits and not just a re-upload of my stream or do highlights. I have a huge project I'm working on, just been lazy about it. But I'm certainly not going to be streaming to youtube anytime soon, nor will I be putting up videos saying that I'm live. I've always been confused by that. Seems like it would be spam, but I guess it's just one of those things people do.
As for what I'm playing, a bit of Assassin's Creed Origins (again), Destiny 2 with a friend for the weekly grind, and I just started playing The Last of Us. Man is that game hard. I started out on the second hardest cause I wasn't sure if I'd be able to adapt that well and it's kicking my ass (in a good way). I'm trying to play alongside a friend who just got a PS4 and is streaming it, but I'm behind by a day cause I missed their last stream. Funny thing though, I'm able to keep up pretty easily cause I take breaks and will text people for a bit while my streaming friend plays. Not saying they're bad at it, I'm just more adaptable to PS4 vs Xbone than they are. But I've had a couple moments where I felt like rage quitting (sans the screaming that Michael does). It's been rough but I'm digging the narrative.
Sadly, a lot of MMORPG's are doing that when it comes to Dev Errors. SWTOR, Uncharted Waters Online and several others that I have played on mobile have threatened to punish for exploiting even going as far as banning many players or stripping them of all of their money and gear, EA's Studio for SWTOR is notorious for all of those. This has driven many from their games, I lost half my guild to bans on SWTOR b/c of a Kitting glitch we thought was a boss mechanic! It took months to get it all straightened out and in the end 10 of the players never returned as they found places that were more fun to be. I think publishers need to realize that the best thing they could do is instead of punishing player who exploit or "cheat", is reward players who don't and/or report the exploits and how they work. this is proper and effective in the business world so it should be effective in the game world.
@DarkTempler7 Exactly! it does not make sense. The sad thing is back in the early days of gaming, glitching/exploiting was just fun. Like Halo 2 Super bounces or breaking out of the game screen. I mean who doesn't know of my Generation BABYBYLARA at a certain title screen or the eternal life pac-man glitch from the Atari 2600 or for the Arcades hahaahaha. that was just being able to pull off things to break up the same ol' stuff of playing the same map or same game 3 million times. Then show them off to your friends.