Odyssey found that limit for me, it was too massive and it was clear that how big it was affected the areas I cared most about. I honestly had to take a brake from games after it because I just hated how much it felt like a chore to go from point to point, etc...I've never had something make me hate gaming, seriously. They should have condensed it and focused more on it looking like a next gen title with top tier story telling but instead they went with a shotgun approach that just put way too much out there imo.