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Sources:
[Twitter] @InvenGlobal
tinyurl.com/y3jdnsmp
[InvenGlobal] Hong Kong player Blitzchung calls for liberation of his country in post-game interview
tinyurl.com/y48r3y3n
[Hearthstone] Hearthstone Grandmasters Asia-Pacific Ruling
tinyurl.com/y4mvv3jn
[The New York Times] Hong Kong Protests Put N.B.A. on Edge in China
tinyurl.com/yycemuyl
[The New York Times] ‘South Park’ Creators Offer Fake Apology After Show Is Erased in China
tinyurl.com/y27dfopf
[BBC] The Hong Kong protests explained in 100 and 500 words
tinyurl.com/y3u3nxes
[NBC] After a Hong Kong protester is shot, the cycle of violence threatens more tragedy
tinyurl.com/yyhfpn9b
[Twitter] @Noahpinion
tinyurl.com/y6kvzyst
[Reddit] Blizzard Ruling on HK interview: Blitzchung removed from grandmasters, will receive no prize, and banned for a year. Both casters fired.
tinyurl.com/y3enf6cs
[Polygon] Superdata: Hearthstone pulls in $20 million a month as it disrupts the card game industry
tinyurl.com/y2dfu2zl
[Hearthstone] Celebrating 100 Million Players!
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[Polygon] Who can still afford to keep up with Hearthstone?
tinyurl.com/yxnl8p8g
[GameRant] Hearthstone is Killing Itself, Revenues Are Declining, Says Report
tinyurl.com/y2qxnf8r
[Reddit] According to today's Q3 2018 Activision-Blizzard results, Hearthstone has experienced a decline in monthly active users, while Boomsday didn't perform as well as KotFT (Q3 2017) (plus other quotes from the call)
tinyurl.com/yykxbydn
[MMOS] SUPERDATA RELEASES DIGITAL GAMES REPORT FOR FEBRUARY, 2019: HEARTHSTONE REVENUE DOWN 52% YEAR OVER YEAR
tinyurl.com/y2kheuuk
[Polygon] Blizzard responds to Diablo: Immortal backlash
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[Youtube, No Commentary] Do you guys not have phones? - BlizzCon 2018 Diablo Immortal reveal
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[Venture Beat] Diablo: Immortal is a co-development project between Blizzard and NetEase
tinyurl.com/ycw9p7nf
[Venture Beat] Newzoo: U.S. will overtake China as No. 1 gaming market in 2019
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[KR Asia] China’s mobile gaming market to reach USD 30 billion annual revenue by 2020
tinyurl.com/y6ohjbae
[Variety] Number of Mobile Gamers Increased 5% in U.S., Canada in 2018 (Analyst)
tinyurl.com/yxu8lphw
[Apple] Hearthstone (China)
tinyurl.com/y5gjz344
[New Zoo] Top 10 Countries/Markets by Game Revenues
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[NBC] Chinese mobile users forked out 40 percent of the $101 billion spent globally on apps in 2018
tinyurl.com/y9vhmye3
[Twitter] @GodsUnchained
tinyurl.com/yxepjq2f
[Twitter] @GodsUnchained
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