At this point I just expect us to look back on the stadia in 20 years the way we look at the Virtual Boy: a good idea a bit ahead of its time with abysmal execution.
@Tofu_Neko the weird part is that Microsoft’s Xcloud, which is the same concept is out in a beta version and it’s REALLY solid. Extremely minimal to no noticeable lag with their small trial lineup and that’s playing on a cell phone service not over WiFi. I hope it works but it’s interesting like was said in this video that Google is still playing catch up
I still don't understand where the market is for these streaming products outside of Japan, Taiwan, Singapore and Korea; nowhere else has countrywide Internet of the quality needed for hundreds of thousounds, nevermind millions, of gamers to be streaming their games... both the last mile of connection AND the country's backbone has to be up to it and that just isn't the case in most countries... so these services might be successful to start with but if they do succeed they will destroy themselves by being too successful because the backbones of internet will just block up with all of this already compressed and uncachable content (yes, lay more fibre... do you know how long that takes? Years, even when the government is doing it... Korea only recently caught up with Japan despite working on it with newer technologies for more than a decade and with Japan doing not very much other than slight incremental upgrades to their tech (unlike the Koreas putting down hordes of TB fibre!)
@RiverRunning Are the only buses in the yellow US school buses? (Glad I knew that's what they were or I'd apparently be too robotic to be allowed to post...)
@RiverRunning To answer your robot question, yes. All US school buses are yellow. You'd think they would include other buses, like public transport ones, or even some other notable ones like the red double deckers in london. Clearly, it was done by americans.
@RiverRunning The US, the land of yellow school buses, is pretty well set, for a price. 80% of the population has access to 50+mbps and 90%-ish have access to broadband (25+ mbps). Plus 99% is covered in 4G where you can hit 720p or even the 1080p if your lucky for gaming on the go. Plus 5G is already hitting large population areas so it'll be even easier to stream.
The funny thing with the US is that since the corporations are building the backbone, they can build and expand quickly, then years later the government only gets involved once they figure out how to tax it and regulate it.
Very odd launch line up to say the least. Most are good games but ones that many (if not most) of folks have already purchased on their preferred platform. Exclusives aside, will games that release across multiple platforms (like your normal AAA) not be releasing on Stadia? Obviously your Mario, Halo, Last of Us type games are console exclusive but what about the CoDs, Fifas, other big name brands. Are those not available on Stadia? At least (if they were) you could make a case that you're just changing over to a new platform and "rebuilding" on it (like changing over from PS to Xbox, etc.). But if this is it, it's just not worth it.
I'm all for innovation in the gaming market, but I really think you guys hit the nail on the head that is the service exists now it doesn't really serve anyone. Stadia to me would be better if it was focused on just being a game streaming service and all we purchase the subscription then you get access to a library. if they did a solid revenue split for developers to entice bringing games over to Stadia and kept it afloat with cash from the rest of Google I could see them at least growing at a large scale. I guess the profitability from stadia at that point would rely on selling our metrics to developers, ie what genres we are playing, what time of day we play, what microtransactions we buy in other games and how often etc, but as it stands I think stadia is going to have a hard time until a the base version hits allowing more people to pique their curiosity without dropping 130, but who knows