to the people who backed star citizen you realize you could have funded 4 real rockets from space x9 and still have some money to play with afterwards i want to laugh at you guys but at the same time feel pitty for you. cheers.
I'd agree with every point you made here if I couldn't:
- Log in and check out the cool space station
- Climb into my ship and fly to any of the planets in sight (including the moons)
- Land on said planet, then get out of my ship and walk around (no loading zones, cutscenes, or instanced content)
- Pick up objectives to:
- Deliver goods
- Fight off AI pirates on trade routes
- Act as a bounty hunter for player characters
- Intercept caravans to steal their goods
- Go mining to collect minerals from asteroids
- Play space-taxi by picking up people whose ships got destroyed and need a ride
- Explore unmarked locations to collect goods to sell from crashed ships
- Interact with people using FOIP (Face-Over IP) character animations
- Dynamically exit my ship mid-space and go from walking normally to floating in zero-g without seeing a cutscene, then get back in the ship and fly off
- Experience day/night on a planet that isn't controlled by a skybox, and is instead rendered by scattering nearby starlight throughout the planets atmosphere
- Explore a fleshed out metropolitan environment, including an unscripted metro system to get between different populated areas
- See people actively in their ships from outside of the ship itself (even from inside a different, windowed structure) since NOTHING is instanced
- Visit a Coruscant-style city planet called ArcCorp
- In the 3.8 patch scheduled for sometime this month - Visit another large metropolitan area on a new planet being introduced called microTech
That's the weirdest thing about this game in my opinion, at least when it comes to the reporting. Everyone acts like the game being in Alpha means that it's still a non-game. At least to me in its current state it's a game. Even taking the bugs into account its no worse off than a typical Bethesda release, but with far more freedom. Sure there are still features that haven't been fully realized yet, but how is that any worse in the long run than buying a game with a DLC schedule that stretches on for 14 years (World of Warcraft). Especially when the content being added with each patch for Star Citizen is along the lines of Expansion-level content from most games these days.
@grenthblood 7 years and 250 million and thats it? thats stupid why are people giving this money?!? they are just gonna keep it in dev hell and bank the cash its obvious. fuck it may not look as pretty but StarMade has most of those features and is made using a small team and less money.
then if im remembering right you have to pay real cash for insurance on your ship and shit and shit for your hanger. REAL MONEY!.
@RaiRokun I know I'm terrible at explaining things, but I didn't think I did THAT poor a job describing the scope and realism of the game. It's goddamn huge.
Rather than judge arbitrarily though, I recommend giving it a shot. They have what's called "Free Fly Weekends" every once in awhile where you can get in and play for a weekend without paying a dime. It's well worth at least an hour.
As a longtime fan, sure development is slow. But you may have missed the point where he is making a game with unprecedented scope. To do that, they essentially had to build their own engine. Then not only is it a pilot sim game, but you can leave you ship as well. With no loading screens. but the ground game not only has combat, its got its own vehicles. But wait -its not even separate from that space game. I can drive my ship down to pick up my friends that are being over run. In reality Starcitizen can be played in both fps or third person and the animations line up. the I've bought the game, and don't regret it. I went into this expecting around a 10 year wait. MMO development time is already usually past the 5 year mark. So something taking it to the next level will require even more. Thats actually the reason they went to crowd funding for this. Normally you wouldn't even announce a title till you got to where they were around last year. Being at the start crowd sourced, they didn't have anywhere near that complete. If you look on the site right now, not only can you see their proposed release schedule, but you can see where they are on each step, how many tasks are left on each step. So yes- they've made mistakes. Yes development is slow but I'd rather wait 12 years and get a game I can sink 600+ hours in (and still have fun) than get the same mmo again.
@BrianGaar Still with the "So Called" 3.7 Patch it is the 3.7 Patch come on man 🤦♂️and the next Patch 3.8 is in Testing now It's even shown in Testing on the Image you show at 4:54 While you are correct that it will still be in Alpha by the end of 2020 why did you Highlight Q2 like that was the end of 2020? 🤔 And Money wasn't really made in the lead up to Citcon it was made during the anniversary sale after Citcon go here to take a look https://robertsspaceindustries.com/comm-link/transmission/17312-IAE-2949 they also didn't announce a new planet at Citcon the fan base been looking forward to Microtech for a while now just like Crusader in Q2 so it's more like they showed it off. The Legatus pack been around for a while and only got noticed last year and don't tell anyone I told you this but after you get that pack it opens up another part of the store for you to buy the all the ships that came out that year because it been a bit since that had every ship in the game and that's not the only ship pack hidden behind that concierge curtain.😉 And the Hammer Head isn't going to cost you 1 million dollars but $725 or 20 million UEC in game last time I checked anyway or you can also rent it for a day. Also as long as they keep making head way its cool with me. You know Brian there is a Freefly going on right now all you got to do is make a account ask Gus for his referral code to get an extra 5000 UEC and you can try it out right now and let us know what you think hopefully in a longer form not in 5 seconds.🥓🍜☕🧐
now that Lawrence has moved on to become an elite actor I'm so happy we're getting more Autumn! seriously, she was the only reason I even bothered to give sugar pine a chance. my Mt Rushmore of videogame heroines has Autumn, Alannah Pearce, Morgan Webb and Olivia Munn. please keep the Autumn coming