As long as the quality of the 'free' game doesn't drop I'm happy. This makes me a bit concerned though. If console games went down the route of mobile games. I'd find a new source of entertainment.
You really need to check out the Indie game market, there are lots of Indie games in development that need testers (for which you get a free copy of the game) as well as a huge number of Open Source games out there which a lot of commercial games steal (in the intellectual sense if not the technical legal in their sociogeopolitical region of the world sense) their ideas from. They might not be as polished (though free mods to Minecraft and Skyrim dispute this and some are even more polished having a very active bug reporting and fixing community) and they might be shorter games or have eccentric leads but then how different is that becoming in the AAA game industry? (Mass Effect:Andromeda, CoD:Infinity War, Super Mario Odessey respectively but I'm sure you can name way more than that and I didn't even touch on Indie games treated as AAA - you know who I'm talking about ;)
I also forgot the litany of game devs of various stripes who write and maintain (a lot of the time for free) sequels, prequels and developments of games that AAA publishers have dropped (often at serious legal risk to themselves). These communities often have games that are so well developed that an average player isn't going to ever find a problem or a limit to them other than those defined by the games genre (and sometimes not then either) which is particularly pertinent since a lot of these games became genre defining... and are so now due to their antecedents being dropped c.f. OpenTTD (which also has a multiplayer cap of 255... pretty good for a real-time game!)
Could you really not find any hearthstone footage that wasn't from the beta?
Dare I ask how much you've spent on Hearthstone then? Looks like you know it pretty well?
Know when games were really like casinos? In the '70s and '80s when you had to pay 25 cents for a minute of gameplay until you were good.
I'm concerned, but I think a balance will be struck in the end.
I generally don't pay real money for in-game grab-bags. Though I have bought some specific items on the Steam Market place using money I made from selling game items I acquired (from TF2).
I typically don't mind the option to pay for cosmetic stuff (so long as the cosmetic stuff is new, and not replacing something that used to be free), but the concept of randomized grab-bags/loot-boxes is complete garbage to me. As obnoxious as the prices may be sometimes, at least on Steam you have the market place where you can buy specific items from people rather than going on unboxing sprees. Trading's a thing too. The whole unboxing thing's just a really shady way to exploit people with impulse issues, and at some point, a new line will either be crossed, or an existing one will be acknowldged, legally speaking.
For buying loot boxes, I would prefer to only have them purchasable in M rated games. And if it's T, then they should have to provide multiple avenues to get the same exact items outside of the loot boxes. Not just "play the game for 80 hours and pray" but actual objectives that will guarantee that item every time. Or at least the chance to get it by playing the game for 80 hours and praying without the option of putting money down for that chance to increase. Mostly that's just to prevent the gambling aspect and the game devs from using an audience that's under the legal age requirement, but also because Destiny is only rated T and I would much rather have reliable ways of getting those legendary shaders since they are consumables this time. It wouldn't be so bad if I had to swap them out cause then I'd still need 33 of them just to deck out all my guardians and their weapons (5 armor pieces, ghost, 3 weapons, sparrow, ship). However that cuts into the money making model so no one would ever go for it. I'll say that we're about to see video games put under the microscope and this is just the start of the video games are gambling discussion (obviously not this video specifically, but the idea that was brought up recently in which The Know is reporting on)
I've been worried for awhile
Jim Sterling covered this a good deal, and at first I didn't have that much of an issue with it; however when they start adding stuff like this into premium games, it starts to get worrying, I fear that we will start to see those 'Gates" into full price games in the near future.
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