yes, there were female soldiers, just not British, with magic prosthetic arms, red dyed hair, glowing blue facepaint, wielding spiked cricket bats who pal around with British dudes wielding katanas.
@spiralblitz Exactly, however isn't the women suppose to be a Norweign resistance fighter. However the whole game looks like a alternative history WW2 fucked by SJW and Fortnite.
@jakethesnak Yup. And meh. It's an FPS in the same vein as Fifa is a footy game... there is room for some accuracy but it's used more as a jumping off point than the primary driver. If you want hstorical accuracy you're gonna have to go with something rather more brutal (maybe even without respawns) or something that isn't an FPS.
@RiverRunning I wasn't talking about gameplay or mechanics of the battlefield games, however I do think that they a going the wrong way in thoose areas as well, the point I was trying to drive home was that battles and game scenarios should losely be based on real battles and scenarios from time period the game is in. Just looking at a little of the gameplay they have shown in the trailers, they are trying to make the Scadinavian front look like the battle of Kursk or Normady.
Anyone complaining about "realism" in battlefield or call of duty don't understand that none of the games are historically accurate and that the "rule of cool" and the "rule of fun" should always take precedent.
@cherch222 "realism" in battlefield doesn't mean a real battle simulation, but more that the game has a legacy of gun play and vechicle play that it should live up to.
If you come talking about a "Big Surprise for Battlefield fans" it better be a game mode with commander. That's all I want from Battlefield everything else they do is just an effort to be another game. Give us Real Battlefield back please. I have enough run and gun shooters. I am stoked to see their take on Battle Royale but with EA at the helm I can only imagine it's going to be more cash hungry than Fortnite already is.
When will people realize that consumers don't like being preached to? They make what they want very clear. Look at Smash Bros. Sakurai is going to make all the money because he's giving his consumers just about everything they want. He knows what they want, they know what they want and anyone who's familiar with Smash knows what the consensus is. Businesses should put their finger in the wind and go that direction. Battlefield fans have been very open about their love of historical accuracy. So when you clearly fuck with that, you're gonna lose money. Throw in a whole bunch of gender politicking that no one wants to talk about and you've got a bomb of a game on your hands. Being successful isn't difficult in this industry if you talk to your fans and deliver what they want. It's when businesses start being activist against their own interests or produce garbage that they start going broke
@RiverRunning I don't play Battlefield. I'm advocating that developers give their fans what they want that way everyone wins. You really only gleaned "historical accuracy" from my post?
@RyanSmith5 Asking money making monopolies to give you want you want rather than what they want seems rather far-fetched but maybe I don't understand mega-corps, business and economics as well as my daughter - out of curiousity have you heard about the boot theory? A rich person buys a pair of boots that last ten years and costs a hundred quid, a poor person buys a pair of boots that lasts six months and costs twenty quid becaue they can't afford to buy the hundred quid boots because they need working boots for work - the rich get richer and the poor get poorer; from the boot business' perspective they are making more money from the poor person than the rich person too so their incentive to make more money is to sell worse boots for the same price... that's why consumer protection laws exist but why the quality (in terms of life expectacy) of boots (and shoes) has still been decreasing with time (because those laws depend on people's expectations rather than absolutes in terms of quality.)
@RiverRunning So you really aren't reading what I'm saying, are you? You're just strawmanning my argument so that you can spread your bullshit? Ok. Let's go through this piece by piece. EA isn't a monopoly, in fact gaming is one of the few spaces in the market in which we have actual serious competition largely due to a lack of government intervention. Monopolies cannot exist without state support because competition in a market. EA is losing money because it is not listening to its fanbase. Nintendo is listening to its fans and is giving them what they want. Nintendo is seeing record sales, EA is seeing losses and missed goals for preorders. The common thread here is that the company that caters to its fans makes money while the company that makes games that its fans don't like with features they don't want loses that money and goodwill. Please actually read what I say instead of writing a poorly thought out anti-capitalist screed next time.
I feel like the preorders are only bad because of the Battlefront 2 disaster. I expect preorders will increase after the beta launches and reviewers and content creators get their hands on the finished product.
I wasn't planning on getting it anyways, but it sounds like they're just planning to fail at this point. And all this type of reporting's just gonna make it worse.